When a big game publisher announces a game, it promotes it for a while and then eventually, releases it. Well, most of the time. Every now and then, games are cancelled for all kinds of reason, including disagreements with the development studio or even a specific employee.
Star Wars 1313
Star Wars 1313 was being developed by LucasArts. It would have been more “dark and mature” compared to previous games in the series. The plot would have revolved around Boba Fett in his early adulthood. In 2013, Disney decided to cancel the game. Star Wars 1313 received this insane trailer before it was cancelled.
Shadow Realms was an action RPG that was being developed by BioWare for PC. The game was to take place in modern world and a fantasy world, with the player having to face the evil Shadow Legions in order to save humanity. It was cancelled in 2015, less than a year after its announcement.
StarCraft: GhostStarCraft: Ghost was a stealth game that was announced in 2002 and was under development at Blizzard. It was to be a third person shooter and take place in Koprulu Sector in the year 2499.
The game was never officially cancelled by the publisher but put on “indefinite hold” in 2006.
AgentRockstar’s Agent is another game that has not been officially cancelled. The stealth action game was announced in 2007 as a PS3-exclusive. It would have taken place during the Cold War and involve espionage and political assassinations.
An artist at Rockstar revealed in 2015 that his team had been taken off the Agent project to work on GTAV. “Not sure if this project will ever be published,” the artist was quoted as saying.
Level-5’s Ushiro was a turn-based horror RPG that was being developed for PlayStation Portable. The game would have let players take the role of Reiichiro Ushiro, a hinigami spirit.
In 2009, Level-5 cancalled the project and in 2014, it was announced that Ushiro would return as a novel series titled Ushiro: Ukigen na Shinigami.
A survival horror game, Insane, was announced in 2010 by Volition and film director Guillermo del Toro. The game was to be be the first installment of a planned trilogy, published by THQ. It was cancelled by THQ in 2012, only a year before it closed down.
Eight Days was announced to be in development at Sony’s London Studio in 2006 for PS3. The game was to be a fast-paced action game set in eight different cities over the course of eight days. It would let players choose between a “good” character and a “bad” one.
Its lack of an online mode was one of the reasons for its 2008 cancaliations, according to Shuhei Yoshida.
Redwood Falls was a FPS horror that was being developed by Kuju in 2006 for Xbox 360 and PS3. The game used the Unreal 3 engine and featured scary enemies, destructible environment, and interesting gameplay. The developer never found a publisher and had to cancel the project in 2007. Kuju created this impressive demo for potential publishers.